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AI Insights · Timothy · July 2024

Top 5 Co-op Games in Brazil - Q2 2024

Discover the performance of the top 5 co-op games in Brazil for Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Co-op Games in Brazil - Q2 2024

In the second quarter of 2024, the top 5 co-op games in Brazil showcased varying trends in downloads, revenue, and active users on the unified platform. Here’s a closer look at how these games performed:

Roblox saw a strong performance throughout the quarter. Weekly revenue increased steadily, peaking at approximately $460K in the week of May 20, before experiencing a slight decline to around $361K by the end of June. Downloads varied but showed a significant spike, reaching about 712K in the same week of May 20. Weekly active users also increased, starting from 21.3M in early April and climbing to 23.3M by the end of June.

Brawl Stars experienced fluctuating revenue, beginning with $307K in early April, dipping to $191K by mid-April, and peaking again at $374K by the end of April. Downloads saw an upward trend mid-quarter, with a notable increase to approximately 202K by the last week of June. Weekly active users showed a consistent rise from 5.8M in early April to around 7.1M by the end of the quarter.

eFootball™ 2024 had a relatively stable quarter in terms of revenue, hovering around the $160K mark for most weeks. Downloads remained consistent, with minor fluctuations, peaking at around 96K in mid-June. Active users showed a slight increase from 6.2M at the start of April to 6.0M by the end of June, maintaining a stable user base throughout the quarter.

League of Legends: Wild Rift had a steady performance in Q2 2024. Revenue saw minor fluctuations, with a peak of approximately $137K in early May. Downloads were relatively stable, with a slight increase to around 32K by the end of June. Active users remained consistent, starting at 379K and ending the quarter at approximately 395K.

Call of Duty®: Mobile showed a strong upward trend in downloads, peaking at roughly 126K by the end of June. Revenue followed a similar pattern, starting at around $113K and peaking at $129K in early June. Active users also saw a significant increase, starting at 952K in early April and reaching over 1M by the end of June.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024